NAME
GetColorMap -- allocate and initialize Colormap
SYNOPSIS
cm = GetColorMap( entries )
d0 d0
struct ColorMap *GetColorMap( ULONG);
FUNCTION
Allocates, initializes and returns a pointer to a ColorMap
data structure, later enabling calls to SetRGB4
and LoadRGB4 to load colors for a view port. The ColorTable
pointer in the ColorMap structure points to a hardware
specific colormap data structure. You should not count on
it being anything you can understand. Use GetRGB4() to
query it or SetRGB4CM to set it directly.
INPUTS
entries - number of entries for this colormap
RESULT
The pointer value returned by this routine, if nonzero,
may be stored into the ViewPort.ColorMap pointer.
If a value of 0 is returned, the system was unable
to allocate enough memory space for the required
data structures.
BUGS
SEE ALSO
SetRGB4() FreeColorMap()