NAME
SetRGB4 -- Set one color register for this viewport.
SYNOPSIS
SetRGB4( vp, n, r, g, b)
a0 d0 d1:4 d2:4 d3:4
void SetRGB4( struct ViewPort *, SHORT, UBYTE, UBYTE, UBYTE );
FUNCTION
Change the color look up table so that this viewport displays
the color (r,g,b) for pen number n.
INPUTS
vp - pointer to viewport structure
n - the color number (range from 0 to 31)
r - red level (0-15)
g - green level (0-15)
b - blue level (0-15)
RESULT
If there is a ColorMap for this viewport, then the value will
be stored in the ColorMap.
The selected color register is changed to match your specs.
If the color value is unused then nothing will happen.
BUGS
NOTE: Under V36 and up, it is not safe to call this function
from an interrupt, due to semaphore protection of graphics
copper lists.
SEE ALSO
LoadRGB4() GetRGB4() graphics/view.h