NAME
CopySBitMap -- Syncronize Layer window with contents of
Super BitMap
SYNOPSIS
CopySBitMap( layer )
a0
void CopySBitMap(struct Layer *);
FUNCTION
This is the inverse of SyncSBitMap.
Copy all bits from SuperBitMap to Layer bounds.
This is used for those functions that do not
want to deal with the ClipRect structures but do want
to be able to work with a SuperBitMap Layer.
INPUTS
layer - pointer to a SuperBitMap Layer
The Layer must already be locked by the caller.
BUGS
SEE ALSO
LockLayerRom() SyncSBitMap()