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NAME
    CopySBitMap --   Syncronize Layer window with contents of
                                            Super BitMap

SYNOPSIS
    CopySBitMap( layer )
                 a0

    void CopySBitMap(struct Layer *);

FUNCTION
    This is the inverse of SyncSBitMap.
    Copy all bits from SuperBitMap to Layer bounds.
    This is used for those functions that do not
    want to deal with the ClipRect structures but do want
    to be able to work with a SuperBitMap Layer.

INPUTS
    layer - pointer to a SuperBitMap Layer
        The Layer must already be locked by the caller.

BUGS

SEE ALSO
    LockLayerRom() SyncSBitMap()