NAME
BehindLayer -- Put layer behind other layers.
SYNOPSIS
result = BehindLayer( dummy, l )
d0 a0 a1
LONG BehindLayer( LONG, struct Layer *);
FUNCTION
Move this layer to the most behind position swapping bits
in and out of the display with other layers.
If other layers are REFRESH then collect their damage lists and
set the LAYERREFRESH bit in the Flags fields of those layers that
may be revealed. If this layer is a backdrop layer then
put this layer behind all other backdrop layers.
If this layer is NOT a backdrop layer then put in front of the
top backdrop layer and behind all other layers.
Note: this operation may generate refresh events in other layers
associated with this layer's Layer_Info structure.
INPUTS
dummy - unused
l - pointer to a layer
RESULTS
result - TRUE if operation successful
FALSE if operation unsuccessful (probably out of memory)
BUGS
SEE ALSO
graphics/layers.h, graphics/clip.h