NAME
BeginUpdate -- Prepare to repair damaged layer.
SYNOPSIS
result = BeginUpdate( l )
d0 a0
LONG BeginUpdate( struct Layer *);
FUNCTION
Convert damage list to ClipRect list and swap in for
programmer to redraw through. This routine simulates
the ROM library environment. The idea is to only render in the
"damaged" areas, saving time over redrawing all of the layer.
The layer is locked against changes made by the layer library.
INPUTS
l - pointer to a layer
RESULTS
result - TRUE if damage list converted to ClipRect list sucessfully.
FALSE if list conversion aborted. (probably out of memory)
BUGS
If BeginUpdate returns FALSE, programmer must abort the attempt to
refresh this layer and instead call EndUpdate( l, FALSE ) to restore
original ClipRect and damage list.
SEE ALSO
EndUpdate, graphics/layers.h, graphics/clip.h