As mentioned above, a task assigns its own meaning to a particular signal. Because certain system libraries may occasionally require the use of a signal, there is a convention for signal allocation. It is unwise ever to make assumptions about which signals are actually in use. Before a signal can be used, it must be allocated with the AllocSignal() function. When a signal is no longer needed, it should be freed for reuse with FreeSignal(). BYTE AllocSignal( LONG signalNum ); VOID FreeSignal( LONG signalNum ); AllocSignal() marks a signal as being in use and prevents the accidental use of the same signal for more than one event. You may ask for either a specific signal number, or more commonly, you would pass -1 to request the next available signal. The state of the newly allocated signal is cleared (ready for use). Generally it is best to let the system assign you the next free signal. Of the 32 available signals, the lower 16 are reserved for system use. This leaves the upper 16 signals free for application programs to allocate. Other subsystems that you may call depend on AllocSignal(). The following C example asks for the next free signal to be allocated for its use: if (-1 == (signal = AllocSignal(-1))) printf("no signal bits available\n"); else { printf("allocated signal number %ld\n", signal); /* Other code could go here */ FreeSignal(signal) } The value returned by AllocSignal() is a signal bit number. This value cannot be used directly in calls to signal-related functions without first being converted to a mask: mask = 1L << signal; It is important to realize that signal bit allocation is relevant only to the running task. You cannot allocate a signal from another task. Note that functions which create a signal MsgPort will allocate a signal from the task that calls the function. Such functions include OpenWindow(), CreatePort(), and CreateMsgPort(). For this reason, only the creating task may Wait() (directly or indirectly) on the MsgPort's signal. Functions which call Wait() include DoIO(), WaitIO() and WaitPort().