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Color
  ColorMap structure, 553
  flickering, 633
  full screen palette, 47, 59
  in Border structure, 237
  in dual playfield mode, 545
  in flood fill, 590
  in hold-and-modify mode, 580-581
  in the Image structure, 227-228
  Intuition text, 242
  of individual pixel, 587
  Playfield and VSprites, 633
  relationship to bitplanes, 539
  relationship to depth of BitMap, 543
  Simple Sprites, 618
  single-color raster, 593
  specifying for screen, 47, 65
  sprites, 546
  transparency, 626
  VSprite, 626
  with plane pick, 230
  with PlaneOnOff, 230