NAME
SetCollision -- Set a pointer to a user collision routine.
SYNOPSIS
SetCollision(num, routine, GInfo)
D0 A0 A1
void SetCollision(ULONG, VOID (*)(), struct GelsInfo *);
FUNCTION
Sets a specified entry (num) in the user's collision vectors table
equal to the address of the specified collision routine.
INPUTS
num = collision vector number
routine = pointer to the user's collision routine
GInfo = pointer to a GelsInfo structure
RESULT
BUGS
SEE ALSO
InitGels() graphics/gels.h graphics/rastport.h