NAME
MoveSprite -- Move sprite to a point relative to top of viewport.
SYNOPSIS
MoveSprite(vp, sprite, x, y)
A0 A1 D0 D1
void MoveSprite(struct ViewPort *,struct SimpleSprite *, WORD, WORD);
FUNCTION
Move sprite image to new place on display.
INPUTS
vp - pointer to ViewPort structure
if vp = 0, sprite is positioned relative to View.
sprite - pointer to SimpleSprite structure
(x,y) - new position relative to top of viewport or view.
RESULTS
Calculate the hardware information for the sprite and
place it in the posctldata array. During next video display
the sprite will appear in new position.
BUGS
Sprites really appear one pixel to the left of the position you
specify. This bug affects the apparent display position of the sprite
on the screen, but does not affect the numeric position relative to
the viewport or view.
SEE ALSO
FreeSprite() ChangeSprite() GetSprite() graphics/sprite.h