NAME AddAppIcon - add an icon to workbench's list of appicons. (V36) SYNOPSIS AppIcon = AddAppIconA(id, userdata, text, msgport, D0 D0 D1 A0 A1 lock, diskobj, taglist) A2 A3 A4 struct AppIcon *AddAppIconA(ULONG, ULONG, char *, struct MsgPort *, struct FileLock *, struct DiskObject *, struct TagItem *); Alternate, varargs version: struct AppIcon *AddAppIcon(ULONG, ULONG, char *, struct MsgPort *, struct FileLock *, struct DiskObject *, tag1, data1, tag2, data2, ... TAG_END ); FUNCTION Attempt to add an icon to workbench's list of appicons. If successful, the icon is displayed on the workbench (the same place disk icons are displayed). This call is provided to allow applications to be notified when a graphical object (non neccessarely associated with a file) gets 'manipulated'. (explained later). The notification consists of an AppMessage (found in workbench.h/i) of type 'MTYPE_APPICON' arriving at the message port you specified. The types of 'manipulation' that can occur are: 1. Double-clicking on the icon. am_NumArgs will be zero and am_ArgList will be NULL. 2. Dropping an icon or icons on your appicon. am_NumArgs will be the number of icons droppped on your app icon plus one. am_ArgList will be an array of ptrs to WBArg structures. Refer to the 'WBStartup Message' section of the RKM for more info. 3. Dropping your appicon on another icon. NOT SUPPORTED. INPUTS id - this variable is strictly for your own use and is ignored by workbench. Typical uses in C are in switch and case statements, and in assembly language table lookup. userdata - this variable is strictly for your own use and is ignored by workbench. text - name of icon (char *) lock - NULL (Currently unused) msgport - pointer to message port workbench will use to send you an AppMessage message of type 'MTYPE_APPICON' when your icon gets 'manipulted' (explained above). diskobj - pointer to a DiskObject structure filled in as follows: do_Magic - NULL do_Version - NULL do_Gadget - a gadget structure filled in as follows: NextGadget - NULL LeftEdge - NULL TopEdge - NULL Width - width of icon hit-box Height - height of icon hit-box Flags - NULL or GADGHIMAGE Activation - NULL GadgetType - NULL GadgetRender - pointer to Image structure filled in as follows: LeftEdge - NULL TopEdge - NULL Width - width of image (must be <= Width of hit box) Height - height of image (must be <= Height of hit box) Depth - # of bit-planes in image ImageData - pointer to actual word aligned bits (CHIP MEM) PlanePick - Plane mask ((1 << depth) - 1) PlaneOnOff - 0 NextImage - NULL SelectRender - pointer to alternate Image struct or NULL GadgetText - NULL MutualExclude - NULL SpecialInfo - NULL GadgetID - NULL UserData - NULL do_Type - NULL do_DefaultTool - NULL do_ToolTypes - NULL do_CurrentX - NO_ICON_POSITION (recommended) do_CurrentY - NO_ICON_POSITION (recommended) do_DrawerData - NULL do_ToolWindow - NULL do_StackSize - NULL (an easy way to create one of these (a DiskObject) is to create an icon with the V2.0 icon editor and save it out. Your application can then call GetDiskObject on it and pass that to AddAppIcon.) taglist - ptr to a list of tag items. Must be NULL for V2.0. RESULTS AppIcon - a pointer to an appicon structure which you pass to RemoveAppIcon when you want to remove the icon from workbench's list of appicons. NULL if workbench was unable to add your icon; typically happens when workbench is not running or under low memory conditions. EXAMPLE You could design a print-spooler icon and add it to the workbench. Any file dropped on the print spooler would be printed. If the user double-clicked (opended) your printer-spooler icon, you could open a window showing the status of the print spool, allow changes to print priorities, allow deletions, etc. If you registered this window as an 'appwindow' (explained in workbench.library AddAppWindow) files could also be dropped in the window and added to the spool. SEE ALSO RemoveAppIcon() BUGS Currently Info cannot be obtained on appicons.