NAME
UnlockLayer -- Unlock layer and allow graphics routines to use it.
SYNOPSIS
UnlockLayer( l )
a0
void UnlockLayer( struct Layer *);
FUNCTION
When finished changing the ClipRects or whatever you were
doing with this layer you must call UnlockLayer() to allow
other tasks to proceed with graphic output to the layer.
INPUTS
l - pointer to a layer
BUGS
SEE ALSO
graphics/layers.h, graphics/clip.h