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NAME
    Disable -- disable interrupt processing.

SYNOPSIS
    Disable();

    void Disable(void);

FUNCTION
    Prevents interrupts from being handled by the system, until a
    matching Enable() is executed.  Disable() implies Forbid().

    DO NOT USE THIS CALL WITHOUT GOOD JUSTIFICATION.  THIS CALL IS
    VERY DANGEROUS!

RESULTS
    All interrupt processing is deferred until the task executing makes
    a call to Enable() or is placed in a wait state.  Normal task
    rescheduling does not occur while interrupts are disabled.  In order
    to restore normal interrupt processing, the programmer must execute
    exactly one call to Enable() for every call to Disable().

    IMPORTANT REMINDER:

    It is important to remember that there is a danger in using
    disabled sections.  Disabling interrupts for more than ~250
    microseconds will prevent vital system functions (especially serial
    I/0) from operating in a normal fashion.

    Think twice before using Disable(), then think once more.
    After all that, think again.  With enough thought, the need
    for a Disable() can often be eliminated.  For the user of many
    device drivers, a write to disable *only* the particular interrupt
    of interest can replace a Disable().  For example:
                    MOVE.W  #INTF_PORTS,_intena
    Do not use a macro for Disable(), insist on the real thing.

    This call may be made from interrupts, it will have the effect
    of locking out all higher-level interrupts (lower-level interrupts
    are automatically disabled by the CPU).

    Note: In the event of a task entering a Wait() after disabling
          interrupts, the system "breaks" the disabled state and runs
          normally until the task which called Disable() is rescheduled.

NOTE
    This call is guaranteed to preserve all registers.

SEE ALSO
    Forbid, Permit, Enable