NAME
ActivateCxObj -- change the activation state of a commodity object.
(V36)
SYNOPSIS
previous = ActivateCxObj(co,true);
A0 D0
LONG ActivateCxObj(CxObj *,LONG);
FUNCTION
Commodity objects of all types maintain an "activation state".
If an object is "active", then it performs its particular action
whenever a commodity message arrives. If the object is "inactive"
no action is taken, and the message goes on to its next destination.
All objects are created in the "active" state except brokers
which are created "inactive". Thus, after you create your
broker and hang a tree of objects off of it, you must remember
to use this function to activate it. This causes it to divert all
messages to your tree of objects.
This function activates 'co' if 'true' is different than 0. and
deactivates it otherwise. The previous activation state is
returned.
INPUTS
co - the commodity object to affect
true - 0 to deactivate the object, anything else to activate it
RESULTS
previous - the previous activation state: 0 if the object was
inactive, anything else if the object was active
SEE ALSO
CxBroker()