NAME
GetDiskObjectNew - read in a Workbench disk object from disk. (V36)
SYNOPSIS
diskobj = GetDiskObjectNew(name)
D0 A0
struct DiskObject *GetDiskObjectNew(char *);
FUNCTION
This routine reads in a Workbench disk object in from disk. The
name parameter will have a ".info" postpended to it, and the
info file of that name will be read. If the call fails,
it will return zero. The reason for the failure may be obtained
via IoErr().
Using this routine protects you from any future changes to
the way icons are stored within the system.
A FreeList structure is allocated just after the DiskObject
structure; FreeDiskObject makes use of this to get rid of the
memory that was allocated.
This call is functionally identical to GetDiskObject with one
exception. If its call to GetDiskObject fails, this function calls
GetDefDiskObject. This is useful when there is no .info file for the
icon you are trying to get a disk object for. Applications that use
workbench application windows MUST use this call if they want to
handle the user dropping an icon (that doesn't have a .info file) on
their window. The V2.0 icon editor program is an example of a
workbench application window that uses this call.
INPUTS
name -- name of the object (char *) or NULL if you just want a
DiskObject structure allocated for you (useful when
calling AddAppIcon in workbench.library).
RESULTS
diskobj -- the Workbench disk object in question
SEE ALSO
FreeDiskObject(), GetDiskObject(), PutDiskObject(), DeleteDiskObject()
BUGS
None