Sprite data words are used to select the color of the sprite pixels from
the system color register set as indicated in the following tables.
If the bit combinations from single sprites are as shown in Table 4-6,
then the colors will be taken from the registers shown.
Table 4-6: Color Registers for Single Sprites
Single Sprites
--------------
Sprite Value Color Register
------ ----- --------------
0 or 1 00 Not used *
01 17
10 18
11 19
2 or 3 00 Not used *
01 21
10 22
11 23
4 or 5 00 Not used *
01 25
10 26
11 27
6 or 7 00 Not used *
01 29
10 30
11 31
* Selects transparent mode.
If the bit combinations from attached sprites are as shown in Table 4-7,
then the colors will be taken from the registers shown.
Table 4-7: Color Registers for Attached Sprites
Attached Sprites
------------------
Value Color Register
----- --------------
0000 Selects transparent mode
0001 17
0010 18
0011 19
0100 20
0101 21
0110 22
0111 23
1000 24
1001 25
1010 26
1011 27
1100 28
1101 29
1110 30
1111 31
Interactions Among Sprites and Other Objects