The stopping position for the display window is the horizontal and
vertical coordinates of the lower right-hand corner of the display window.
One register, DIWSTOP , contains both coordinates, known as HSTOP and
VSTOP.
See the notes in the "Forming a Basic Playfield" section for instructions
on setting these registers.
0 255 511 ($1FF)
__________________________|___________________________
| | |
| | |
| |<------------------------->|
| | HSTOP of |
| | DISPLAY WINDOW occurs |
| | is this region |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
|__________________________|___________________________|
Figure 3-21: Display Window Horizontal Stopping Position
Select a value that represents the correct position in low resolution,
non-interlaced mode.
______________________________________________________
| | 0
| |
| |
|------------------------------------------------------+- 128
| /|\ |
| | |
| | VSTOP of |
| | DISPLAY WINDOW |
| | occurs in |
| | this region |
262 -+------------------- (NTSC) | |
| | |
| | |
| \|/ | 383 ($17F)
------------------------------------------------------
Figure 3-22: Display Window Vertical Stopping Position
To set the display window stopping position, write HSTOP into bits 0
through 7 and VSTOP into bits 8 through 15 of DIWSTOP .