/*
** Each frame has this structure defined.
*/
typedef struct FrameFormat
{
int OpCode; /* Frame opcode */
long Parm; /* contains frame number for opNEXT, opREPEAT */
char Rep1, Rep2; /* Rep1 is repeat counter, Rep2 is not used */
int TweenRate; /* number of tweens per frame */
int ChannelIndex[2]; /* -3 stop sound is this channel
** -2 modify current sound
** -1 no sound for this channel
** (all others) is an index into the sound
** list. Which sound to use.
*/
int NumberOfPolys; /* number of polygons in this frame */
int ColorPalette[32]; /* xRGB - format 4 bits per register */
int Pan, Tilt; /* 0 is centered, (+-) amounts are in pixels */
int Modes; /* Frame modes */
int pad; /* expansion */
};