Each OpenDevice() must eventually be matched by a call to CloseDevice().
All I/O requests must be complete before CloseDevice(). If any requests
are still pending, abort them with AbortIO():
if (!(CheckIO(InputIO)))
{
AbortIO(InputIO); /* Ask device to abort request, if pending */
}
WaitIO(InputIO); /* Wait for abort, then clean up */
CloseDevice((struct IORequest *)InputIO);