;/* Pooltime.c
sc DATA=NEAR NMINC STRMERGE NOSTKCHK SAVEDS IGNORE=73 pooltime
slink FROM LIB:c.o pooltime.o TO pooltime LIB LIB:sc.lib LIB:amiga.lib
quit
This program demonstrates the use of a memory pool to allocate memory
for two timerequest structures. Before pools, the memory required for
the timerequests was allocated using AllocMem().
*/
/* (c) Copyright 1993-1999 Amiga, Inc. All rights reserved. */
/* The information contained herein is subject to change without */
/* notice, and is provided "as is" without warranty of any kind, */
/* either expressed or implied. The entire risk as to the use of */
/* this information is assumed by the user. */
#include <exec/types.h>
#include <exec/memory.h>
#include <devices/timer.h>
#include <clib/exec_protos.h>
#include <clib/alib_protos.h>
#include <stdio.h>
#ifdef LATTICE
int CXBRK(void) { return(0); } /* Disable Lattice CTRL/C handling */
int chkabort(void) { return(0); } /* really */
#endif
VOID main(VOID);
void main()
{
struct timerequest *TimerIO[3];
struct MsgPort *TimerMP;
struct Message *TimerMSG;
APTR *TimerPool; /* pointer to memory pool */
ULONG x,seconds[3]={4,1,2}, microseconds[3]={0,0,0};
int allin = 3;
char *position[]={"last","second","first"};
if (TimerMP = CreateMsgPort())
{
if (TimerIO[0] = CreateIORequest(TimerMP,sizeof(struct timerequest)) )
{
if (!OpenDevice(TIMERNAME, UNIT_VBLANK,(struct IORequest *) TimerIO[0], 0L))
{
/* Set command to TR_ADDREQUEST */
TimerIO[0]->tr_node.io_Command = TR_ADDREQUEST;
/* Create the memory pool */
if (TimerPool = CreatePool(MEMF_FAST,400,200))
{
/* Allocate pooled memory from TimerPool */
if (TimerIO[1]=(struct timerequest *)
AllocPooled(TimerPool,sizeof(struct timerequest)))
{
/* Allocate pooled memory from TimerPool */
if (TimerIO[2]=(struct timerequest *)
AllocPooled(TimerPool,sizeof(struct timerequest)))
{
/* Copy fields from request used to open the timer device */
*TimerIO[1] = *TimerIO[0];
*TimerIO[2] = *TimerIO[0];
/* Initialize other fields */
for (x=0;x<3;x++)
{
TimerIO[x]->tr_time.tv_secs = seconds[x];
TimerIO[x]->tr_time.tv_micro = microseconds[x];
}
printf("\n\nSending multiple requests\n\n");
/* Send multiple requests asynchronously */
SendIO(TimerIO[0]);
SendIO(TimerIO[1]);
SendIO(TimerIO[2]);
/* Now go to sleep with WaitPort() waiting for the requests */
while (allin)
{
WaitPort(TimerMP);
TimerMSG=GetMsg(TimerMP); /* Get the reply message */
for (x=0;x<3;x++)
if (TimerMSG==(struct Message *)TimerIO[x])
printf("Request %ld finished %s\n",
x,position[--allin]);
}
}
else
printf("Error: Could not allocate memory for TimerIO[2]\n");
}
else
printf("Error: Could not allocate memory for TimerIO[1]\n");
/* Delete the entire pool. You could also free each individual
* allocation using FreePooled(), but this is quicker because a pool's
* puddles are automatically drained when you delete the pool.
*/
DeletePool(TimerPool);
}
else
printf("Error: Could not allocate memory pool\n");
CloseDevice(TimerIO[0]);
}
else
printf("Error: Could not open %s\n", TIMERNAME);
DeleteIORequest(TimerIO[0]);
}
else
printf("Error: could not create IORequest\n");
DeleteMsgPort(TimerMP);
}
else
printf("Error: Could not create message port\n");
}